Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (2024)

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (1)

This is a ranking page for the hero Robin - Exalt's Deliverer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Robin (M).

Heroes With the Same Name

Fallen Robin (M)

Winter Robin

Robin (M)

Halloween Robin (M)

Legendary Robin (M)

Groom Robin (M)

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (8) Brave Robin (M)

Young Robin (M)

List of Contents

  • Rating and Basic Information
  • Best IVs
  • Best Builds
  • Stats
  • Roles, Strengths, and Weaknesses
  • Should you Unlock Potential?
  • List of Skills
  • Community Feedback
  • How to Obtain / Illustrations / Voice Actor / Quotes
  • Related Guides
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Brave Gullveig
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Brave Tiki (Adult)
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Brave Corrin (F)
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Brave Robin (M) Rating and Basic Information

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (18)

Overall Rating9.5/10
Reroll Ranking (excluding Inherit Skill)S
(▶Reroll Ranking)
Ranking (including Inherit Skill)S
(▶FEH Tier List)

Robin - Exalt's Deliverer: Basic Information

Color / Weapon Type / Move Type

Red/Sword/Infantry

Rarity

5 Star

What Kind of Character Are They? ・Weapon skill grants bonus stats, damage reduction on foe's first attack, a Tempo effect, neutralizes percentage-based damage reduction when Special triggers, and deals adaptive damage if specific Specials trigger.
・Exclusive C skill grants 【Rally Spectrum】 to unit and nearby allies, grants bonus stats, and can warp to allies with 【Rally Spectrum】 up to 5 spaces away.

Brave Robin (M) Skills at 5★

Deliverer's Brand

Might: 16 Range: 1
Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 40%, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's max Special cooldown count value ≥ 3 and unit's attack can trigger unit's Special, when unit's Special triggers (excluding area-of-effect Specials), neutralizes "reduces damage by X%" effects from non-Special skills. At start of combat, if unit's HP ≥ 25% and unit triggers the Glowing Ember, Bonfire, or Ignis Special during combat, calculates that attack's damage using the lower of foe's Def or Res.

Ignis

Cooldown Count = 4
Boosts damage dealt by 80% of unit’s Def.

Atk/Spd Finish 4

If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)

Gambit 4

Inflicts Spd/Def-4 on foe during combat, and also, if unit's or foe's attack can trigger unit's Special, deals damage during combat = unit's max Special cooldown count value - 2, x 5 (min 0; max 15; excluding area-of-effect Specials) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value x 10 (max 50%).

Tip the Scales!

At start of turn, if unit is within 2 spaces of an ally, grants 【Rally Spectrum】 to unit and allies within 2 spaces of unit. Unit can move to a space adjacent to an ally with 【Rally Spectrum】 that is within 5 spaces of unit. If unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+3 to unit during combat.
【Rally Spectrum】
Grants Atk/Spd/Def/Res+5 to unit during combat and if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = 1 if unit can trigger the "unit attacks twice" effect or if unit's maximum Special cooldown count is reduced (Special trigger is accelerates); otherwise, X = 2). (That turn only.)

Brave Robin (M) Best IVs

Recommended IVs

StatSuperboon/SuperbaneIV Recommendation
HP (18)Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (28)★★★☆☆
Atk (11)Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (29)★★★★★
Spd (15)Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (30)★★★★★
Def (7)Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (31)★★★☆☆
Res (5)Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (32)★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All UnitsTrait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Brave Robin (M) are +Spd and -Res. Spd is a superboon and allows Brave Robin (M) to compete with the fastest metagame units and protect himself from follow-up attacks.

Res is Robin's weakest stat and is the safest bane to take.

+Spd for a +10 merge

We recommend +Spd when merging Brave Robin (M) up to +10 as it is his best stat both offensively and defensively.

Brave Robin (M) Best Builds

Tankbuster / Budget Brave Robin (M)

HOT

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (33)Deliverer's Brand

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (34)Reposition

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (35)Ignis

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (36): -

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (37)Atk/Spd Finish 4

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (38)Gambit 4

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (39)Tip the Scales!

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (40)Atk/Spd Solo 3

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (41): -

How to Use, Explanation

This build allows Brave Robin (M) to position himself on the front line and nuke down enemy tanks with a fast Ignis powered by 【Rally Spectrum】. Gambit's damage reduction allows him to survive enemy combat while the bonus damage is amplified by Ignis's high cooldown.

Source Heroes for All Skills

Brave Robin (M) Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
193
HP

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (42)40

Rank: 472/1141
Atk

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (43)46

Rank: 32/1141
Spd

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (44)45

Rank: 100/1141
Def

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (45)35

Rank: 227/1141
Res

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (46)27

Rank: 519/1141

Stat Values

Lv 40+10 Stats (5★)

HPAtkSpdDefResTotal
+10 Merges W/ Skill Bonuses4567533931 235
Lv.40 +104551503931 216
HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 50 49 39 31 216
+Atk
Lv.40 +10
44 53 49 39 31 216
+Spd
Lv.40 +10
44 50 53 39 31 217
+Def
Lv.40 +10
44 50 49 42 31 216
+Res
Lv.40 +10
44 50 49 39 34 216

Stats at Lv 40

HPAtkSpdDefResTotal
5★- Adjusted for Skills4062483527212
5★ Lv.404046453527193

Initial Stats (with Skills)

HPAtkSpdDefResTotal
5★ Lv.11827187575

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total

Brave Felix

40 47 48 35 29 199

Edward

40 43 46 43 21 193

Fallen Lloyd

41 43 46 31 32 193

Emblem Marth

41 45 47 33 27 193

Inigo

40 44 45 34 30 193

Severa

42 43 47 37 24 193

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (53) Brave Robin (M)

40 46 45 35 27 193

Kagetsu

42 43 47 35 25 192

Lapis

41 41 45 29 32 188

Fallen Byleth (F)

40 44 47 32 25 188

Felix

40 46 46 31 25 188

Summer Fjorm

43 43 46 28 28 188

Alear (F)

40 43 46 32 26 187

Lumera

43 43 43 33 25 187

Lucia

40 41 45 29 32 187

Alear (M)

40 44 45 33 25 187

Ascended Fir

42 44 46 34 21 187

Priam

40 41 40 35 26 182

Yen'fay

43 37 42 32 28 182

Galzus

40 43 41 36 22 182

Ascended Mareeta

40 40 43 34 25 182

Malice

40 39 43 32 28 182

Brave Marth

41 41 43 32 25 182

Kamui

44 38 41 36 22 181

Flavia

41 40 41 36 23 181

Duo Eirika

40 36 43 30 28 177

Ninja Zihark

43 37 42 30 24 176

Catherine

43 39 41 30 23 176

Kris (M)

40 37 40 30 25 172

Say'ri

40 35 40 23 34 172

Young Marth

41 36 37 32 26 172

Larcei

41 36 40 30 25 172

Mareeta

41 35 42 31 23 172

Fallen Mareeta

42 33 41 29 23 168

Byleth (F)

40 34 40 33 21 168

Note: Stats bonuses from skills are not taken into account.

Brave Robin (M) Roles, Strengths, and Weaknesses

Brave Robin (M) Roles

Robin - Exalt's Deliverer Roles
Close-Physical Ranged-Physical Close-Magic Ranged-Magic
Physical Wall Magic Wall Effective Weapon Movement Assist
Exclusive Skill All-Range Counter Recovery Refresher
Legendary Mythic Duo / Harmonized Resplendent

Brave Robin (M) is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Brave Robin (M) Strengths

Deliverer's Brand grants damage reduction, has a Tempo effect, and pierces damage reduction effects

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (98)

Brave Robin (M)'s unique weapon Deliverer's Brand grants Atk/Spd/Def/Res+5 during combat, 40% damage reduction on his foe's first attack, a Tempo effect, and a damage reduction piercing effect if he triggers an offensive Special.

Additionally, if he triggers any of Glowing Ember, Bonfire, or Ignis, his attack will deal adaptive damage and target the foe's lower defensive stat.

These effects allow Brave Robin (M) to withstand his foe's attacks while also busting through sturdy tank units with both the damage reduction piercing effect as well as the adaptive damage.

Tip the Scales! grants 【Rally Spectrum】 to himself and nearby allies

Brave Robin (M)'s exclusive C skill Tip the Scales! grants 【Rally Spectrum】 to himself and his nearby allies at the start of each turn.

【Rally Spectrum】 grants Atk/Spd/Def/Res+5 to the affected unit during combat and if that unit has an offensive Special, reduces their Special cooldown count before their first attack. Units with an accelerated Special trigger and units with brave effects get their cooldown reduced by 1, while units with neither effect get their cooldown reduced by 2.

【Rally Spectrum】 is a very powerful effect that makes affected units trigger their Specials more reliably, improving their combat performance and potentially knocking out their foes due to the immediate Special trigger.

Tip the Scales! also allows Brave Robin (M) to warp to a space adjacent to any ally within 5 spaces that has the 【Rally Spectrum】status, extending his range further than most units!

Brave Robin (M) Weaknesses

Competition

Brave Robin (M) is yet another speedy Sword Infantry unit introduced recently into the game. He faces competition from similar Godsword units like Alear (F), Fallen Byleth (F), and Summer Fjorm, and also from tankbuster units like Diamant.

However, Brave Robin (M) differentiates himself from his competition through his 【Rally Spectrum】 effects as well as being a mix of both a Godsword and a tankbuster at the same time. While he isn't as good at either role as the specialists, being able to fulfill both roles sets him apart from the competition.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Robin - Exalt's Deliverer Only Appears as a 5 Star Hero!

Robin - Exalt's Deliverer only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Robin - Exalt's Deliverer if a 4 Star version is released!

Unlock Potential Tier List

Brave Robin (M) - List of Skills

Weapons

Skill NameMightRangeEffectLearned At

Iron Sword

61No Effect5★

Steel Sword

81No Effect5★

Silver Sword

111No Effect5★

Deliverer's Brand

161Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 40%, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's max Special cooldown count value ≥ 3 and unit's attack can trigger unit's Special, when unit's Special triggers (excluding area-of-effect Specials), neutralizes "reduces damage by X%" effects from non-Special skills. At start of combat, if unit's HP ≥ 25% and unit triggers the Glowing Ember, Bonfire, or Ignis Special during combat, calculates that attack's damage using the lower of foe's Def or Res.5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill NameEffectLearned At

Glowing Ember

(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★

Ignis

(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 5★

Passives

Skill NameEffectLearned At

Atk/Spd Finish 1

If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)5★

Atk/Spd Finish 2

If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)5★

Atk/Spd Finish 3

If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)5★

Atk/Spd Finish 4

If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)5★

Gambit 1

If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 4 (max 20%).5★

Gambit 2

If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 7 (max 35%).5★

Gambit 3

If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 10 (max 50%).5★

Gambit 4

Inflicts Spd/Def-4 on foe during combat, and also, if unit's or foe's attack can trigger unit's Special, deals damage during combat = unit's max Special cooldown count value - 2, x 5 (min 0; max 15; excluding area-of-effect Specials) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value x 10 (max 50%).5★

Tip the Scales!

At start of turn, if unit is within 2 spaces of an ally, grants 【Rally Spectrum】 to unit and allies within 2 spaces of unit. Unit can move to a space adjacent to an ally with 【Rally Spectrum】 that is within 5 spaces of unit. If unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+3 to unit during combat.
【Rally Spectrum】
Grants Atk/Spd/Def/Res+5 to unit during combat and if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = 1 if unit can trigger the "unit attacks twice" effect or if unit's maximum Special cooldown count is reduced (Special trigger is accelerates); otherwise, X = 2). (That turn only.)
5★

Brave Robin (M) as a Source Hero

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (114)

Value of Skills ★★★★★

Brave Robin (M) has Atk/Spd Finish 4 and Gambit 4 as good inheritance options.

Gambit 4 is a new skill introduced by Brave Robin (M) and is worth inheriting onto your favorite units.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Brave Robin (M)?

Top tier hero. Must summon. 79

Votes

Summon if you need his/her hero archetype. 1

Votes

Summon if you like this hero. 20

Votes

Summon for his/her Skill Inheritance options. 3

Votes

Pass on this hero. 4

Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Brave Robin (M) / Illustrations / Voice Actor / Quotes

How to Get Brave Robin (M)

Obtain Through Regular Summon

Brave Robin (M) is a Hero who can be pulled from any summon.

Event NameFocus
Free SummonFree Summon Summon

Brave Byleth (F)

Brave Seliph

Brave Tiki (Adult)

Brave Chrom

Brave Corrin (F)

Brave Soren

Brave Gullveig

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (123) Brave Robin (M)

Starts:Date of Installation
Ends:

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
David Vincent
Illustrator Wada Sachiko
Appears In

Fire Emblem Awakening

Illustration

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (124)

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (125)

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (126)

Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (127)

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Brave Robin (M) Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (2024)
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